API Reference › Input › Input.press
method

Input.press

Input.press(key)

Injects a held key into the input state — the same idea as Godot's action_press. It persists until Input.release, and combines with the platform's real keys, so an AI, a replay, a tutorial, or the network can drive input exactly as a player would. Deterministic on every target.

Example

program Demo {
  entry {
    Input.press('w')
    Input.poll()
    if Input.key_down('w') { print(1) }
  }
}
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