API Reference › Input › Input.pad_connected
method

Input.pad_connected

Input.pad_connected(pad) -> bool

Returns whether gamepad pad (0..3) is connected. Fed by Input.set_pad (and, where a platform gamepad binding is present, by the device); lets a game show a "controller connected" prompt.

Example

program Demo {
  entry {
    Input.set_pad(0, true, 0, 0.0, 0.0, 0.0, 0.0)
    if Input.pad_connected(0) { print(1) }
  }
}
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