API Reference › Fx › Fx.number
method

Fx.number

Fx.number(x: px, y: px, value: n, color: c)

Shows value above (x, y) for 30 frames, rising one pixel every other frame — the damage number of every action game.

Example

# doc-check: skip — illustrative
@On(Damaged) handler ShowHit { Fx.number(x: center(target).x, y: center(target).y, value: amount, color: Color.Lemon) }
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