API Reference › Audio › Audio.is_playing
method

Audio.is_playing

Audio.is_playing(id) -> bool

Returns whether the sound id is currently playing. Always false in a headless build.

Example

program Demo {
  entry {
    let sfx = Audio.load("blip.wav")
    if Audio.is_playing(sfx) { print(1) }
  }
}
← All symbols