method
Assets.ready
Assets.ready() -> int
Returns 1 once every enqueued asset has been loaded (the queue is drained), else 0. A loading scene pumps until this is true, then enters play (e.g. become the game scene).
Assets.ready() -> int
Returns 1 once every enqueued asset has been loaded (the queue is drained), else 0. A loading scene pumps until this is true, then enters play (e.g. become the game scene).